Welcome to the fifth issue of AppCoda Weekly. This week, we started a new tutorial series for SpriteKit. A lot of you have asked us about game development. So Cosmin, our tutorial writer, designed to show you how to work with SpriteKit, Apple’s 2D gaming framework. The first part is very simple. We will show you how to create a label using the framework.
You may think why we just teach you how to center a label in the first part of the tutorial series. Isn’t it too easy?
Learning to display and centre a label is the simplest and easiest way to start learning about scenes and nodes and connecting the dots in Sprite Kit. It’s important to understand how to centre a label first and play with nodes and scenes before moving to advanced stuff like gesture recognisers and actions.
If you do not understand and grasp the basics properly there is no use in explaining more advanced stuff like collision detection and physics. So let’s start with the basics!
Talk to you next week. And don’t miss other great tutorials. Have a great weekend!
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Founder of AppCoda